Part two of the character design for the main character of a webcomic project. This is the ghost form of the titular Ghost Squirrel. Read on for part two of the pitch description:
It’s not all fun and superpowers, however: being a Ghost comes at a cost. Most people can’t hear or see him, nor can he partake in the everyday activities living people take for granted – interacting with solid objects, conversing, having lunch.
Not being alive anymore came as a serious blow to the normally fun-loving, life-living Squirrel.
Luckily he has managed to acquire a magical device (the SPIRIT CAPTURE CLOCK) that grants him the ability to flip between his usual Ghost State and a tangible form. The Clock, however, can only make him tangible for a limited period of time over-all. While Squirrel would love to spend that time enjoying normal activities, he is ultimately too focused, too responsible a guy. He only uses the Clock’s ability when it’s important and necessary (knocking people out of the way of projectile glass, for example) and he never uses the ability for personal enjoyment – unless he can do both at the same time of course!